Objektorientierte Programmierung WS 2013/2014 - Datei BallWorld.java
import java.awt.*; import java.awt.event.*; public class BallWorld extends Frame { public static void main(String[] args) { Color bColor = new Color((float) Math.random(), (float) Math.random(), (float) Math.random()); BallWorld world = new BallWorld(bColor); world.setVisible(true); } private static final int FrameWidth = 300; private static final int FrameHeight = 200; private MovableBall aBall; private BallWorld(Color ballColor) { // constructor for new ball world // resize our frame setSize(FrameWidth, FrameHeight); setTitle("Ball World"); WindowListener wl = new WindowAdapter() { public void windowClosing(WindowEvent e) { System.exit(0); } }; addWindowListener(wl); // initialize object data field aBall = new MovableBall(10, 15, 10); aBall.setColor(ballColor); aBall.setMotion(3.0, 6.0); } public void paint(Graphics g) { // first, draw the ball aBall.paint(g); // then move it slightly aBall.move(); if ((aBall.x() < 0) || (aBall.x() > FrameWidth)) { aBall.setMotion(-aBall.xMotion(), aBall.yMotion()); } if ((aBall.y() < 0) || (aBall.y() > FrameHeight)) { aBall.setMotion(aBall.xMotion(), -aBall.yMotion()); } repaint(); try { Thread.currentThread().sleep(154); } catch (InterruptedException e) {} } }
Generiert mit Camelot | Probleme mit Camelot? | Geändert am: 05.11.2013